Cao Fei uses video, multimedia installations and photography to explore the effects of digital capitalism on the Chinese population, considering how loneliness manifests itself in a tech-driven world, how fantasy plays a key role in subcultures and how human relations are driven by rapid urban development.
Cao Fei was born in 1978 in Guangzhou—the same year Deng Xiaoping became China’s leader and the nation began to open up to international trade. Her father, Cao Chong-en, created sculptures of “Father of the Nation” Sun Yat-sen as well as film star Bruce Lee. Cao Fei has said that she “definitely did not want to follow in my father’s footsteps” and rejected realism. [She later reappraised her father’s work in the film Me and my Father, which showed at the 2005 Moscow Biennale.] Cao graduated from the Affiliated Middle School of Guangzhou Academy of Fine Arts in 1997 and the Academy itself in 2001. Only two years later she was asked to exhibit her film San Yuan Li (2003), about a traditional village facing rapid modern growth, at the Venice Biennale.
Cao Fei’s practice blends popular culture, documentary and nods towards Surrealism to consider concepts of alienation following China’s seismic socio-economic shift towards capitalism. She is known for video work, but also explored emerging technology during the aughts to create online spaces. Her films explore the disconnect between the dreams of Chinese citizens (in her early works, this was mostly youth) and the anonymised existence dictated by modern urban sprawl.Installations often accompany her film works, ranging from production materials from the movies themselves to a full-scale recreation of a restaurant (Sydney, 2024).
Yes, Cao Fei spent almost two years building a fictional city on the online platform Second Life, through her avatar China Tracy. RMB City opened to the public in 2009 and combined modern urban planning and traditional Chinese elements—during its construction it was displayed at Serpentine Galleries in London. The city welcomed artists and creators who produced works and hung out in the space. Videos of events still remain on YouTube.
Cao Fei’s 2004 film Cosplayers considered the impact of Japanese media and video games on Chinese youth. The plot of the movie sees young cosplayers navigating Guangzhou’s urban environment dressed as their chosen characters and engaging in combat inside their imaginary world. The film considers the distance between the young generation (and its dreams) and the realities of life.
Cao Fei’s works explore the ways humans react to social changes in a globalised world: how technological developments are integrated into everyday life and how tech-inspired imagination can provide us with a means of escapism from a labour-intensive existence.
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