Rachel Rose is a contemporary artist whose immersive video installations and experimental films explore the intersections between history, ecology, mortality, and the evolution of human perception through time.
Born and based in New York City, Rachel Rose studied humanities at Yale University, later earning her MFA from Columbia University in 2013. Initially interested in painting, her trajectory shifted during graduate school when she began working with digital video and archival footage.
Her background in art history and literature—alongside influences ranging from Romantic painting to experimental cinema—continues to inform her conceptually rigorous and visually rich artworks. Rose lives and works in New York, where she often draws from the city’s history and architectural idiosyncrasies in her films.
Rachel Rose’s artworks use moving image, sound, and installation to investigate human perception, mortality, and the shifting boundaries between nature, culture, and technology in contemporary art.
A consistent thread in Rose’s work is her interest in the physical and psychological edges of experience. In Everything and More (2015), perhaps her most widely recognised artwork, the artist uses disorienting footage of liquids, fabrics, and vacuum chambers to simulate the sensory void of space, overlaid with audio from astronaut David Wolf. Projected at room-filling scale, the video creates an immersive environment where the body feels untethered—heightening awareness of breath, gravity, and vision.
Earlier video pieces like Sitting Feeding Sleeping (2013) and A Minute Ago (2014) similarly use montage and layered sound to probe the limits of perception. In the former, filmed at cryogenic labs and zoos, Rose explores blurred boundaries between life and suspension; in the latter, she splices a sudden hailstorm video with images of Philip Johnson’s Glass House, creating a meditation on architectural fragility and the unpredictability of nature.
Several of Rose’s later works examine historical moments when land and labour were redefined—often through force. Wil-o-Wisp (2018) and Enclosure (2019) are set in rural England during the Enclosure Acts, when communal land was seized for private use. Wil-o-Wisp follows Elspeth, a mystic healer accused of witchcraft, while Enclosure tracks a troupe of thieves using pseudo-spiritualism to manipulate rural families.
Blending lush cinematography, costume drama, and speculative narrative, these contemporary artworks consider how power, class, and magic intersect—highlighting the consequences of institutional control over both land and knowledge.
In Lake Valley (2016), Rose turns to animation, constructing a world from hand-cut illustrations sourced from historic children’s books. The story follows a pet left home alone, tracing the theme of abandonment across time and image. The film loops endlessly, with shifting palettes and subtle mutations, offering a melancholy reflection on solitude and emotional development. Like much of Rose’s work, it draws on archival material to bridge personal emotion with collective memory.
Beyond narrative, Rose’s works are distinguished by their tactile attention to material. Her videos often feature analogue processes: liquids filmed in aquariums, hand-rendered animation, or footage shot through glass and atmospheric distortions. She frequently installs works in custom-built environments, extending the screen into physical space—an approach that transforms viewing into a multi-sensory encounter.
Rachel Rose has been the subject of both solo and group exhibitions at important institutions. A selection of important exhibitions is provided below.
Rachel Rose’s work has been widely discussed in leading publications including ARTnews, The Financial Times, and The New Yorker, In a feature for Ocula Magazine, Rachel Rose says: ‘Since having kids, the mundane tasks of family life have become a basis and fountain for my work. I look for the sublime within the everyday. In the evenings, I work at home once they go to bed. Seeing them grow so quickly has put into focus that my time is precious, so I try to use it wisely.’
Rachel Rose explores how shifts in history, science, and society shape human perception and mortality. Her contemporary artworks often probe themes such as the fragility of the body, ecological crisis, childhood solitude, and land ownership. Using experimental video techniques, animation, and sound design, Rose interrogates moments when personal and collective experience collide. Whether drawing on outer space exploration, the English Enclosure Acts, or early childhood psychology, her art asks what it means to be alive and aware across time.
Rachel Rose is best known for her immersive video installations that merge original footage, archival material, and speculative storytelling to explore philosophical and sensory thresholds. Her breakout artwork Everything and More (2015) simulates the experience of being in outer space using abstract visual textures and audio from astronaut interviews. She is also acclaimed for Lake Valley (2016) and Enclosure (2019), which showcase her signature technique of layering narrative with visual experimentation, establishing her as a vital voice in contemporary video art.
Rachel Rose’s influences span literature, architecture, philosophy, and art history. She has cited the Romantic sublime, Russian filmmaker Andrei Tarkovsky, and the transparency of Philip Johnson’s Glass House as formative references. She draws from archival sources—children’s books, scientific documents, historical records—and recontextualises them within highly aestheticised visual narratives. Her use of sound and texture reflects the influence of experimental cinema, while her thematic concerns with perception, mortality, and nature place her in dialogue with broader currents in contemporary art and ecological thought.
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