
We met by chance, doing work for a cult Moscow theater at the end of the 80s. This was a time when each of us was starting to experiment in contemporary art. The experience of working collectively seemed fun and interesting for us and we decided to continue doing it.
We are very different, in character and in professional skills. Each of us on the team does what he/she likes most and what he/she is better at than the others.
It’s too cramped inside a single media for us. That’s why for our new ideas we try to find new, adequate media. Even inside a single genre, for example sculpture, all of our projects are executed in different materials – from classical bronze and porcelain to fiberglass.
We, as artists, formed precisely in the 90s. We think that it is a totally unique period in the history of art. Old soviet art institutions collapsed, while new ones had not formed yet. This was a time of unique, total freedom. During the 2000s in Russia, there formed a system of institutions, museums, galleries and biennials of contemporary art, similar to the ones that exist in the whole world. Even then, in the last few years there are noticeable attempts to bring back political censorship in art.
Yes.
We think that Renaissance and Baroque are close in spirit to contemporary reality, more precisely the virtual aspect (social networks, games, etc.)
Our films combine animated photographs of characters, and environment built in a 3D program (3DS Max), also animated. In some sense this is closer to classical painting than photography and video, which are based in documenting.
We are not blurring the line between good and evil. We are, rather, trying to determine where that boundary exists today.
We are preparing an exhibition of the Trilogy in Royal Academy in 2014. We have also begun working on a new project – Inverso Mundus (World Up-Side-Down).
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