Omer Fast. Photo: MGB/Jansch.
OF: The challenge was dealing with the space. I was given seven rooms to work with, all connected to one another in a straight line. My work is anything but linear so I felt compelled to disrupt the straight logic of the architecture, which I found oppressive, and to vary the experience of walking through it. Two months before the opening, while waiting in the immigration bureau in Berlin for my passport to be stamped, I decided to recreate that environment as part of the exhibition. This resulted in a series of waiting rooms that appear as buffer areas in between the usual black-box projection spaces: an immigration office, an airport lounge and a doctor’s clinic. All are transitional spaces that are impersonal, institutional but also theatrical. All have lots to do with the suspension of time.
OF: I’m not interested in disorientation as an effect but as a cause for reassessing some basic assumptions about where we are and what we’re looking at. The terrain I deal with is social and involves constructs like families, professions and borders. In fictional works like Continuity (2012) or Spring (2016), you have a basic family unit that unravels the more time you spend with it. The parents are desperate for a son who’s been lost and obsessively hire young men to replace him. In the more documentary works, like 5,000 Feet is the Best (2011) or Everything That Rises Must Converge (2013), you have professionals in the military or pornography industry whose work is physically real and psychologically punishing but is fundamentally involved with pretense and role-playing. I suppose the bottom line is that I approach my subjects as unsolvable riddles or puzzles. Maybe it’s better to talk about defamiliarisation as a key technique rather than disorientation.
OF: That’s a very accurate reading of the dynamic I was hoping to create in the exhibition. I’ve talked with Cornelius Puschke from the Berliner Festspiele about this notion of a rhythmic immersion, where visitors are repeatedly pulled in and pushed out. The analogy he used involved swimming, which is nice if you think about the moment of pulling away from an illusion vis-a-vis the reality of having to breathe, i.e. periodically leaving the immersive waters because they’re not our natural medium. I shot Continuity in 2012 as the story of two parents who repeatedly recreate scenes from the life of a missing son. The work is intentionally episodic, which has a lot to do with the parents’ disrupted life and their obsessive desire to recreate the past. The moments of immersion happen when the story seems plausible; We can suspend our disbelief and pretend, along with the parents, that the family is restored and everything is normal. But every so often something happens to rupture this illusion, a distraction involving something physical and taboo: Body parts emerge in the food or the mother and son kiss a little too amorously. In these moments, you get pulled out of the illusion of mourning and into a reality that is a lot less stable. In Spring, I decided to revisit this situation from the perspective of two young men who are hired by the parents. Their stories intersect and the notions of fate and punishment become very topical. I guess if Continuity is about an obsessive desire that’s fuelled by loss, Spring is about the objects of that desire. For the movie version, I just took these two works and wove them together into a big messy tangle.
OF: I literally had some unresolved issues with Continuity and wanted to revisit its characters. It’s a little luxury that you have as a living artist: You can travel back in time by engaging with works that you made earlier, sometimes adding to them and sometimes changing them. The feature-length version developed a little afterwards and required a little bit of parallel thinking. I wanted to test how the story worked in a cinema format but I’m not sure it’s better than seeing the two shorter works separately.
OF: I love the cinematic ritual: The whole business of buying a ticket, sitting down in a dark room with strangers and watching an illusion together. Even if you’re home alone, watching movies on a laptop, it’s still a special way of being in time that stands out in relation to the everyday. That classic escapism—and the bigger budgets—make it a very seductive platform. But you’re right that exhibitions are more versatile. They follow a different logic, which is more connected to the everyday and involves space and motion in the viewing experience. Gallery visitors are freer and have more responsibility to engage and make sense of what they’re seeing. Somehow it’s more democratic and more grown-up and I love that. It’s more connected to how I think. But cinema is always going to be seductive.
OF: Continuity leaves the traumatic event out of the story. We assume that a son has been lost but only meet the parents at a later point in their lives. Their domestic relations have obviously been disrupted and what we see are their attempts at re-establishing a functional family, even if this involves a great deal of pretense. We’re dealing with symptoms, which are our only clues. This is probably the case for all of my works. My interest in the traumatic is mostly related to symptoms: how life is disrupted and how this disruption can reconfigure relations. In their sometimes perverse attempts to recreate their lost world, the protagonists of Continuity are arguably idealised surrogates for the artist. They’re certainly a lot more creative in their everyday lives than I am in mine. In 5,000 Feet is the Best, we’re dealing with an actual person, who has been traumatised by the work that he’s done as a drone operator. The psychological disruption he describes in a few choice phrases like ‘bad dreams, loss of sleep, looking at a situation over and over’ become the structural logic of the work.
OF: I try to put viewers in a similar spot to where the protagonists in my stories are. This means dealing with symptoms more than causes, showing rather than explaining. Repetition and variation are also very important. It’s like music: A theme or an idea is introduced and reinforced through repetition. Then, something suddenly changes, which immediately causes a mini crisis of meaning: What happened? Why is the familiar suddenly different? What does it mean? It’s not like I necessarily have the answers myself. Or, if I have the answers, they’re often several and contradictory and I try to chase them all down at the same time.
OF: The persons who appear in my works are always liminal figures. What soldiers, migrants, mortitians and porn actors have in common is they all cross borders, trespassing into spheres which are off-limits, tabboo or invisible. I keep returning to these figures because their liminal status can say a lot about normative social space, as well as an alternative or disrupted ordering of that space. And I suppose death is the ultimate border where both the verbal and the visual must cease—or be allegorised and reimagined. That’s always been the job of artists and writers and shamans.
OF: I honestly hope it won’t.
OF: I’m currently working on several projects at the same time: They include a performance of Waiting For Godot with young Syrian performers, a medieval legend to be shot in virtual reality and another feature film adaptation of a novel. All projects are more or less at the beginning but pull in totally different directions, which feels good. —[O]
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